In Search of Hercules: Travelling with a Disney Film
Crew
by Dick Caldwell
1 When Hercules,
greatest of Greek mythical heroes, went to Hades to bring back the hell-hound
Cerberus for his 12th and final Labor, he met the phantom of the dead hero
Meleager. Smitten by the charms of the handsome hunter, Hercules
made advances which Meleager rejected, whereupon Hercules asked him, "Since
I can't have you, is there anyone in the world above like you?" "Yes,"
said Meleager, "my sister Deianeira not only looks like me, but she's a
great huntress and fighter, practically an Amazon."
Many years later, Hercules won the hand
of Deianeira after a great duel with the river-god Acheloos. At the
wedding reception a young boy serving finger-bowls to the guests accidentally
spilled water on Hercules' robe; the hero took the bowl, hit the boy with
it, and killed him. This is the same Hercules who, as a young boy,
reacted to a reprimand from his music teacher Linus by hitting him on the
head with a lyre and killing him.
Is this material for a Disney cartoon?
Hardly — nor is most of the ancient myth of Hercules, who sacked innumerable
cities and won countless princesses, only to kill them, abandon them, or
give them away, and whose only lasting emotional relationships were with
other men. The ancient Hercules' attitude towards women is exemplified
in his first heroic deed: while hunting the Lion of Thespiae, he
stayed with King Thespius, who, in one of the several farmer's daughter/travelling
salesman stories of Greek myth, told Hercules that he would have to share
a room with his daughter (the king wanted to include Zeus, Hercules' father,
in his family tree); that night the king sent in all 50 of his daughters,
49 of whom Hercules got pregnant while never realizing that there was more
than one.
2
Since I had studied the Hercules myth for some 30 years, I was quite curious
when Alice Dewey, producer of Disney Animation's 1997 feature Hercules,
asked me to take her and the movie's directors, lyricist, and chief artistic
personnel to Greece and Turkey for a 2-week research tour. How, I
wondered, could they possibly translate this horrific myth into a film
Uncle Walt would approve of?
The answer wasn't long in coming.
I was given the script to read, and I immediately realized that I was looking
at a new myth: not a cleaned-up, sugar-coated version of the Greek
story, but rather a modern interpretation, a myth for our time (and, I'm
sure, another blockbuster for Disney Animation).
Since this isn't a movie review, I won't
discuss plot details here. What follows is a description of the trip
I took with the Disney team and what I learned from them about the successful
transformation of an ancient myth into a modern cartoon.
3 Our adventure began
in Athens, with obligatory visits to the Acropolis, Cape Sounion, and the
National Museum. The Disney people stayed at an execrable 5-star
hotel (as their contract demanded), while I fled to the familiar surroundings
of the 3-star Hotel Austria in a residential neighborhood just south of
the Acropolis (the best-located and, in my view, best all-around hotel
in Athens).
Next we went to Delfi, where once again
I deserted the Disneys for the 3-star Akropol, one of the nicest hotels
in Greece. Everyone was duly impressed by the ruins of the Oracle
of Apollo with its breathtaking vista, but the real excitement of Delphi
came when Roger Gould, the computer whiz who created the 30-headed Hydra
of Hercules, hurt his foot while cavorting in the ancient gymnasium.
We whisked Roger by taxi some 15 miles to the nearest health clinic at
Amfissa, where the genial doctor took one look at Roger's big toe, sticking
up at a right angle from his foot, then without a word grabbed it and gave
it an enormous yank. Roger's scream was worthy of one of Hercules'
victims, but the foot was as good as new.
At dawn on Easter Sunday those
who had gone to bed arose and joined the all-night revellers in preparing
the Easter lamb on spits before every house. People were dancing
in the streets, bouzouki music filled the town, but we had to leave for
the mainland, since our whirlwind schedule required us to go that day to
Meteora, Mount Olympus, and Thessalonica in the evening.
However, perhaps in anticipation of
the hangover (or at least extreme drowsiness) which afflicts virtually
all Greek men by Easter afternoon, we discovered that the authorities had
cancelled all ferries and hydrofoils to the mainland that day. Fortunately
we found a local fisherman with a small speed-boat, who took us, six at
a time and screaming all the way, through high waves and bumpy sea some
30 miles to a tiny village on the Pelion peninsula.
No matter how many times one has visited
the Meteora, it remains an awe-inspiring sight. Two dozen old Orthodox
monasteries cling precariously to the tops of sheer rock pinnacles in a
bizarre landscape shaped by eons of wind and rain. Meteora was the
principal location for the James Bond film For Your Eyes Only, and those
who know Meteora will recognize its likeness in the Hydra Valley where
Hercules fights his climactic battle with Roger's multi-headed monster.
In Thessalonica we met good news and
bad news. The bad news was that the local museum, which houses the
spectacular finds from the tomb of Philip II, father of Alexander the Great,
was closed for Easter Monday. We went to the museum anyway, where
we had the following conversation through a barred entrance with the two
attendants within.
"I'm a famous American professor with a very important group."
"Klisto (closed)."
"We have a special permit from the Ministry of Tourism."
"Signomi, apagorevete (sorry, no way)."
"But this is Walt Disney!".
"Figete (go away)."
But the shock of discovering that some
doors were closed even to Disney was more than compensated for by the spectacular
night we spent at a taverna in Ladadika, an old petrol warehouse district
in the harbor. The petrol companies disappeared long ago, and the
Greek government has given generous gentrification grants for the restoration
of the warehouses as restaurants and tavernas specializing in traditional
music and dance. Thessalonica has always been the best place to hear
traditional Greek music, especially bouzouki and the folk blues called
rebbetika, and we stayed until 4 a.m. eating, drinking, and dancing.
Everyone in the place threw rose petals and colored napkins at the dancers
until the floor was a foot deep in color, and, since there was no dance
floor, every one of the Disney crew joined the locals in semi-erotic dancing
on top of the great wooden tables.
Our next stop was Istanbul, but
we had time for only an evening and morning in that exotic and wonderful
city. We partied again at the Kimene ("Who Cares") restaurant in
the fabled Flower Passage, made quick trips to Agia Sofia and the Underground
Palace, then flew to Izmir to spend the rest of our trip on the Aegean
and Mediterranean coasts.
The magnificent ancient sites at Pergamum,
Ephesus, Miletus, and Didyma, however, were not to hurry through, and the
team photographed and videotaped virtually every inch of the ruins.
We celebrated director Ron Clements' birthday at Selcuk (the modern town
of Ephesus) by inviting the town's best belly dancers (yet another party!),
then headed south.
Much of the trip from Kusadasi to Marmaris
passes through beautiful wooded farmland, and it was here that we searched
for the thatch-roofed farmhouse in which Hercules was raised. Our
quest for the perfect farmhouse made the trip twice as long as usual, but
also twice as exciting. Every 5 or 10 minutes, it seemed, someone
in the back of the bus would shout "Stop the bus!" The whole group
then grabbed cameras and ran from the bus in every direction, like escapees
from a prison bus, looking for the right angle from which to shoot the
farmhouse and its environs.
After a stop at Euromus, where a 2nd
century AD temple of Zeus has always stood in a serene pastoral setting
amid olive groves, we arrived at Marmaris on the Mediterranean and boarded
two yachts for a 2-day cruise along the Turquoise Coast.
Our time on the yachts (locally handmade
23-meter wooden gulets) was a welcome respite from the parties of the last
three nights. We took time for a trip up the River Dalyan to see
ancient Caunus and the famous 2400-year-old temple-tombs carved into the
rock cliffs above the river, and we hiked for three hours across the wilderness
peninsula on the west side of Fethiye Bay, but most of our time was given
to swimming, relaxation, and conversation.
Still Disney will be Disney, and sailing
from cove to cove along the most scenic coastline in the Mediterranean,
in these unique and beautiful gulets, seemed quite appropriate for the
Disney team (made in Disneyland, one might say). Soon yachts were
being pursued and boarded while taunts and challenges were hurled from
one buccaneer to the other, and the Pirates of the Caribbean had come to
Turkey.
We left the yachts at Fethiye and drove
around the mountainous Lykian peninsula, as fierce and wild a landscape
today as its ancient inhabitants were said to be. At Tlos, my favorite
site in Turkey, we clambered down a steep path, swung from a tree limb,
and climbed a rustic wooden ladder to get to a ledge where we could see
the "Tomb of Bellerophon," a chamber carved into the cliff with a
temple-like facade on which was sculpted a relief of a caped rider on a
winged horse (Pegasus, no doubt).
At Aspendus we were invited to
a picnic at the home of the local muhtar (mayor). Nuri Yilmaz is
a yoruk (nomad tribesman), and many members of the Yilmaz clan have abandoned
their wandering life of sheep-herding in the vast stretches of the Toros
Mountains to establish permanent homes around Aspendus in the lush delta
of the Eurymedon River.
Shortly before our arrival Nuri had
been elected mayor, a victory facilitated by the fact that nearly all the
voters were named Yilmaz and Nuri was the only candidate. Since I
had known Nuri and his family long before he acquired political eminence,
and since this was the final stop in our 2-week tour, we all decided that
a picnic with the mayor, replete with local color, native food, and the
company of a nomad family at the foot of one of the world's great ancient
monuments, would be a Grand Conclusion. Nuri's wife Halime made gozleme
(Nomad tortillas) and his daughters Dudu and Fatma served us copious food
and drink, and it truly was Grand (so grand, in fact, that I have taken
all my tour groups since then to a picnic with Nuri).
4 I have thought
much about my trip with Disney in the two years since we went.
They were young (the producer and directors were in their forties, and
the others were in their twenties and thirties), and they were quite unselfconsciously
absorbed in their work. I had thought at first that the trip would
be somewhat of a junket, and this may even have been one of Disney's intentions.
Work on the film had reached a watershed and time off for some R &
R seemed appropriate; halfway through the nearly five years it takes to
make a Disney animated feature, preliminary preparation was completed and
the number of people engaged in the enterprise was about to increase tenfold
as they entered full-scale production.
But this was a vacation for Hercules,
not from Hercules. The crew talked incessantly about the project,
they took thousands of photographs and miles of videotape, and there was
scarcely a moment when someone wasn't drawing on the ubiquitous sketch-pads.
The group was quintessential Disney.
Humor and laughter were always present, and so were young children.
Wherever we stopped, Greek or Turkish kids seemed magnetically drawn to
us, and all the group members (especially director John Musker) would dash
off caricatures or drawings of Disney characters and pass them out.
And they all, especially the artists, were intensely visual; as producer
Alice Dewey told me, "If you want to communicate with these Disney people,
don't write it down — draw a picture."
I had been visiting and studying the
ancient monuments we saw for nearly 30 years, but the Disney people taught
me how to see these things in a new way. Their relentless search
for detail and perspective put everything, whether temples or sculptures
or simply gorgeous scenery, in a new light. The architectural refinements
of the Parthenon, routinely disseminated to years of classes and tour groups,
received new life when seen through the artist's eye.
Most of all, I appreciated being present
at the birth of a new myth. As I mentioned at the outset, the surviving
myth of Hercules is hardly suitable for a Disney cartoon. But the
script of Musker and co-director Ron Clements took many of the elements
of the Greek myth and rearranged them in a new structure that was novel
and coherent, yet retained much of the mythic essence of the ancient narrative.
This, of course, is not so different
from what ancient poets and dramatists did; the Hercules myth of the 8th
century (the time of the earliest surviving material) is different from
that of the 6th century, and that in turn differs from portrayals of the
5th century. Hercules could even appear quite differently in separate
works by one writer, as Euripides' plays demonstrate.
But there is an essential Hercules,
just as there is an essential function of myth, and this is what the Disney
people got right. Myth has many roles and uses — it entertains, it
amuses, it teaches, it justifies, and so on — but its primary function
is psychological: to bring about (even for adults) the recapture
of primal satisfaction, through the often-symbolic representation of childhood
wishes, fears, and fantasies (which persist, even in the adult mind).
The Greek myth of Hercules, with all
its gratuitous violence and its strange (to us) sexual needs and behavior,
is the most complicated and various of all myths. Yet this bewildering
complexity is comprised of countless variations on three main themes:
to find the right female, who is ultimately the good and nurturant mother;
to establish masculine identity through a series of trials and demonstrations
of virility; and to win immortality. And these three themes may be
summarized, at least for Hercules, in the son's quest to win the object
of desire by replacing, or at least proving himself equal to, his father.
If you think about these themes when
you see the movie Hercules, you will see how they recur, in both old and
new ways, throughout the film. In the movie as in the ancient myth,
life appears as a never-ending series of trials and labors in which the
hero strives to deal with the multiple representations of the parental
objects of childhood fear and desire. The ultimate goal, always sought
but never reached, is radically and impossibly nostalgic: to restore
the absolute bliss of earliest childhood while at the same time achieving
an individual and significant identity.
This is what the myth is about; in fact,
it is what all myth is primarily about. It also happens to be what
life is about. And, at least as I can judge from reading the script,
seeing the pictures, and hearing the ideas of its creators, it is what
the movie Hercules is about. And that is one of the reasons I am
happy not only to have participated in the Disney trip but also to have
seen first-hand the creation of a new myth.
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